mailto: artikid - at - tele2 - dot - it  

Dangers and Dweomers is my personal spin on Dungeons & Dragons.

A complete, free, OGL game.

I took the chance of writing it after Swords & Wizardry made its appareance, as a base I used S&W, the BFRPG by Chris Gonnermann and the d20 SRD.

As much as possible I streamlined the S&W system, filling what I found as gaps with material from the BFRPG and the Srd. As always my ideal model is the D&D Rules Cyclopedia.

Downloads Dangers and Dweomers (.odt, 1.9 Mb) >
Dangers and Dweomers (.pdf, 2.6 Mb) >

Comments


Posted by: artikid, Thu 23 July 2009 12:35:24:Over at DF and S&W we are debating if I should publish two separate books instead of one, what do you think?
Posted by: Jarrah, Thu 30 July 2009 12:49:06:Well, I don\'t know about publishing, but as a PDF file, having the spells and monsters in separate files from the rest of the game would be quite useful to this gamer, at least :)
Posted by: artikid, Thu 30 July 2009 17:33:03:@ Jarrah: almost all people that expressed an opinion agreed with you
Posted by: Ancos, Fri 31 July 2009 17:25:53:Just downloaded the game, I\'ll try to read and try it this summer. The foreword makes me remember why I like playing role playing games so much.Being more constructive: having rules and references as separate books will speed up games and make the rulebook more manageable by a group of players
Posted by: Anonymous, Sat 5 September 2009 04:51:47:Honestly, I\'m not sure what the modern strategy is with releasing a retro-clone at this point. The \"market\" seems to be saturated with OSRIC, Labyrinth Lords, Sword & Wizardry, BFRPG & many more.Next post: My advice.
Posted by: Anonymous, Sat 5 September 2009 04:52:40:My advice, for what it\'s worth - Pick a very unusual setting & stick with it. Produce follow-up material on a regular basis which means gathering a reservoir of material & doling it out systematically. Free digital, pay for hard copies.Next post - More advice.
Posted by: Anonymous, Sat 5 September 2009 04:54:47:More advice - Have incidental pay merchandise (T-shirts, buttons, etc.) for the early hard-core adopters. Advertise on every forum possibly connected to RPGs. If you\'re successful carving out a niche, consider diversification into more dedicated pay merchandise (novels, computer games).Good luck.
Posted by: artikid, Fri 11 September 2009 13:23:51:@Anonymous: I\'m not a business or a corp. I\'m just doing free games :). Regarding special settings have a look at Under the Moons of Zoon.

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