Scegli la lingua: it || EN mailto: artikid - at - teletu - dot - it  

Dangers and Dweomers is my personal spin on Dungeons & Dragons.

A complete, free, OGL game.

I took the chance of writing it after Swords & Wizardry made its appareance, as a base I used S&W, the BFRPG by Chris Gonnermann and the d20 SRD.

As much as possible I streamlined the S&W system, filling what I found as gaps with material from the BFRPG and the Srd. As always my ideal model is the D&D Rules Cyclopedia.

Update 16th december 2012

I've added the latest revision, which is a lot closer to Old School gaming and is the version I currently play when I get to.
You can find it below as "The Blue Book".
Downloads Dangers and Dweomers (.odt, 1.9 Mb) >
Dangers and Dweomers (.pdf, 2.6 Mb) >

The Blue Book
The Blue Book of Dangers and Dweomers (.pdf, 2 Mb) >
The Blue Book of Dangers and Dweomers, Landscape character sheet (.jpg, 0.3 Mb) >
The Blue Book of Dangers and Dweomers, GM tables (.pdf, 0.2 Mb) >

Comments


Posted by: artikid, Thu 23 July 2009 12:35:24:Over at DF and S&W we are debating if I should publish two separate books instead of one, what do you think?
Posted by: Jarrah, Thu 30 July 2009 12:49:06:Well, I don't know about publishing, but as a PDF file, having the spells and monsters in separate files from the rest of the game would be quite useful to this gamer, at least :)
Posted by: artikid, Thu 30 July 2009 17:33:03:@ Jarrah: almost all people that expressed an opinion agreed with you
Posted by: Ancos, Fri 31 July 2009 17:25:53:Just downloaded the game, I'll try to read and try it this summer. The foreword makes me remember why I like playing role playing games so much.Being more constructive: having rules and references as separate books will speed up games and make the rulebook more manageable by a group of players
Posted by: Anonymous, Sat 5 September 2009 04:51:47:Honestly, I'm not sure what the modern strategy is with releasing a retro-clone at this point. The "market" seems to be saturated with OSRIC, Labyrinth Lords, Sword & Wizardry, BFRPG & many more.Next post: My advice.
Posted by: Anonymous, Sat 5 September 2009 04:52:40:My advice, for what it's worth - Pick a very unusual setting & stick with it. Produce follow-up material on a regular basis which means gathering a reservoir of material & doling it out systematically. Free digital, pay for hard copies.Next post - More advice.
Posted by: Anonymous, Sat 5 September 2009 04:54:47:More advice - Have incidental pay merchandise (T-shirts, buttons, etc.) for the early hard-core adopters. Advertise on every forum possibly connected to RPGs. If you're successful carving out a niche, consider diversification into more dedicated pay merchandise (novels, computer games).Good luck.
Posted by: artikid, Fri 11 September 2009 13:23:51:@Anonymous: I'm not a business or a corp. I'm just doing free games :). Regarding special settings have a look at Under the Moons of Zoon.
Posted by: Hogscape, Tue 6 July 2010 12:11:58:Wow, I can't believe I've only just stumbled upon this Artkid - a magnificent labour of love that I willingly sacrifice a printer cartridge for!
Posted by: fighting-man, Tue 29 January 2013 17:26:23:good stuff! thanks for releasing it "into the wild"!
Posted by: jay, Mon 15 April 2013 00:04:42:Yes, like this version. Will download and use!

Post your comments:

Name (mandatory): - URL (optional):

Post:

(max 300 characters)

Security code
Please insert security code:

 

Navigation

News
Games
Gallery
Links
Site Map
Store on Lulu
Store on Cafepress

Donation

If you downloaded any of the free games or art on this site, please consider a small donation to show your appreciation.

Thanks!

Social